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These objects are perfect for close-up work and are supplied with 8192x8192 texture maps. The scans have been retopologised to be game-ready. Maps are available in both Roughness/Metallic and Specular/Glossiness workflows and include normal and AO maps.
Model is supplied as OBJ, FBX and original 3Ds Max file.
The models are in real-world scale with 1 unit = 1 centimetre.