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Ollie Simmonds
Ollie Simmonds
Art Director at Supermassive Games
Guildford, United Kingdom

Summary

I’m an experienced Art Director/Content Director having led teams on both pre-rendered and real-time animations and immersive experiences over the past 5 years. Prior to this I worked for over a decade as a Lighting and Environment Artist. In that time, I also held the position of Head of CGI at Guildford-based production company, Figment Productions. Working at a small studio has meant I have remained hands-on with the tools such as 3Ds Max, VRay and Unreal. Most recently I have had leading roles in immersive VR productions – THEA Award Winner and a VR Awards nominee among them. I have also given talks on VR production at BlueGFX and Escape Studios events and written a case study (https://aixr.org/insights/behind-the-scenes-of-kraken-unleashed-vr-rollercoaster-at-seaworld/) for AIXR.

Skills

Art DirectionCompositing3D ModelingEnvironment ModelingLightingPhotogrammetry

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
TopoGun
TopoGun
Quixel Suite
Quixel Suite
V-Ray
V-Ray
UVLayout
UVLayout
PTGui
PTGui
Boujou
Boujou
Audition
Audition
R3DS Wrap
R3DS Wrap
RealityScan
RealityScan
Metashape
Metashape

Reel

Experience

  • Art Director, Lighting and Environment Artist at Figment Productions
    Guildford, United Kingdom
    September 2010 - Present

  • Lighting and Environment Artist at Mediastation
    Guildford, United Kingdom
    August 2009 - September 2010

  • CG Artist at Flaming Pear
    Guildford, United Kingdom
    September 2005 - August 2009